Rhythm Dungeoneer
Current Development
Not much to expect right now, I just made a very basic movement, attack, equip/unequip skills, and stats to damage and receive damage from enemies. It is a very very early build.
Almost UI related is subjected to change, just to get things working, will beautify it over time as I finish the features and well, make sure bugs are gone
22/11/2023 - Added controller support and interacting with skills tab with just keyboard/controller, and letting players unequip through skills tab instead of only being done through mouse [I recommend not to use the mouse anymore, haven't taken the mouse control out yet]
Equipping Skills
- Select the skills you want to equip from the skills tab, then click on the equip button.
- Currently unlocking and upgrading skills isn't implemented
Using Skills
To use a equipped skill, you have to follow the order of the skill you have to input. so if a skill has a combo of [Triangle, Triangle, Circle, Square], then you input from left to right with the arrow keys in that order to activate the skill.
Basic Controls
- [I/Select] - Open Player stats and Skills
- [W/Up D-Pad] - Move Up
- [A/Left D-Pad] - Move Left
- [S/Down D-Pad] - Move Right
- [D/Right D-Pad] - Move Down
Player Tab
- [I/Select] - Close Player Stats and Skills
- [W/Up D-Pad] - Move Up
- [A/Left D-Pad] - Move Left
- [S/Down D-Pad] - Move Right
- [D/Right D-Pad] - Move Down
- [Right Arrow/Circle] Select Skill/Equip/Upgrade
- [Left Arrow/Cross] Deselect Skill
- [1/L1] Change Tabs Upwards
- [3/R1] Change Tab Downwards
Not in Skill Mode
- [Up Arrow/Triangle] - Attack Up
- [Left Arrow/Square] - Attack Left
- [Right Arrow/Circle] - Attack Right
- [Down Arrow/Cross] - Attack below
- Holding down [Q/L2] - Enter and stay in Skill Mode
In Skill Mode
- [Up Arrow/Triangle] - Triangle
- [Left Arrow/Square] - Square
- [Right Arrow/Circle] - Circle
- [Down Arrow]/Cross - X / Cross
- Letting go of [Q/L2] - Exit Skill Mode
- [R/R2] Use Ultimate Ability [Triggers a minigame]
Minigame
- Use Triangle, Cross, Circle, Square and the corresponding arrow keys to hit the notes, the more perfects you get, the higher the damage
Development Plans
- Keyboard and Controller support [Maybe keybind changing]
- Dungeon Randomizer
- More Skills
- Better enemy AI
- Enemies being able to use skills
- More enemy types
- Saving & Loading
- Making the rhythm part better, it just sounds off to me
- Most likely a few more things
Musics Used
Level 1 Songs
Boss Battle Theme by Clayton Kauffman [OpenGameArt] - https://opengameart.org/content/boss-battle-theme
Raid Rock by Fato_Shadow_Music [OpenGameArt] - https://opengameart.org/content/raid-rock
Level 2 & 3 songs
Deep Space & Stellar Confrontation & Solar Storm by David KBD [Itch.io] - https://davidkbd.itch.io/
Demon Lord by Scrabbit [OpenGameArt] - https://opengameart.org/content/demon-lord
Level 4 Songs
Cosmic Clash by David KBD [itch.io] - https://davidkbd.itch.io/
Cinematic Uplifting Emotional Battle by ISAo [OpenGameArt] - https://opengameart.org/content/cinematic-uplifting-emotional-battle
Ultimate Song(s)
Punk Rock Metal Background Music by madworldgames [OpenGameArt] - https://opengameart.org/content/punk-rock-metal-background-music
Status | In development |
Platforms | HTML5, Windows |
Author | Fuudo159 |
Genre | Role Playing, Rhythm |
Made with | Unity |
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