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Current Development

Not much to expect right now, I just made a very basic movement, attack, equip/unequip skills, and stats to damage and receive damage from enemies. It is a very very early build.

Almost UI related is subjected to change, just to get things working, will beautify it over time as I finish the features and well, make sure bugs are gone

22/11/2023 - Added controller support and interacting with skills tab with just keyboard/controller, and letting players unequip through skills tab instead of only being done through mouse [I recommend not to use the mouse anymore, haven't taken the mouse control out yet]

Equipping Skills

  • Select the skills you want to equip from the skills tab, then click on the equip button.
  • Currently unlocking and upgrading skills isn't implemented

Using Skills

To use a equipped skill, you have to follow the order of the skill you have to input. so if a skill has a combo of [Triangle, Triangle, Circle, Square], then you input from left to right with the arrow keys in that order to activate the skill.

Basic Controls

  • [I/Select] - Open Player stats and Skills
  • [W/Up D-Pad] - Move Up
  • [A/Left D-Pad] - Move Left
  • [S/Down D-Pad] - Move Right
  • [D/Right D-Pad] - Move Down

Player Tab

  • [I/Select] - Close Player Stats and Skills
  • [W/Up D-Pad] - Move Up
  • [A/Left D-Pad] - Move Left
  • [S/Down D-Pad] - Move Right
  • [D/Right D-Pad] - Move Down
  • [Right Arrow/Circle] Select Skill/Equip/Upgrade
  • [Left Arrow/Cross] Deselect Skill
  • [1/L2] Change Tabs Upwards
  • [3/R2] Change Tab Downwards

Not in Skill Mode

  • [Up Arrow/Triangle] - Attack Up
  • [Left Arrow/Square] - Attack Left
  • [Right Arrow/Circle] - Attack Right
  • [Down Arrow/Cross] - Attack below
  • Holding down [Q/L1] - Enter and stay in Skill Mode

In Skill Mode

  • [Up Arrow/Triangle] - Triangle
  • [Left Arrow/Square] - Square
  • [Right Arrow/Circle] - Circle
  • [Down Arrow]/Cross - X / Cross
  • Letting go of [Q/L1] - Exit Skill Mode

Development Plans

  • Keyboard and Controller support [Maybe keybind changing]
  • Dungeon Randomizer and Dungeon Difficulty selection
  • More Skills
  • Ultimate Skill [It's kinda like activating a skill, but is more of a minigame, if you've played something like patapon then it's kinda like that but only 1 set of buttons to press instead of multiple]
  • Better enemy AI
  • Enemies being able to use skills
  • More enemy types
  • Saving & Loading
  • Making the rhythm part better, it just sounds off to me
  • Death and Game Over [Yes]
  • Most likely a few more things
  • EXE Build
Updated 27 days ago
StatusIn development
PlatformsHTML5
AuthorHideyuki
GenreRole Playing, Rhythm

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